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CJJIF

Combat Ju-Jutsu International Federation

 

 

 

 

 

 

 

 

 

 

Approve CJJIF President N. Vasiliev 10.03.2011

First version exist since 1974

CJJIF
Combat Ju-Jutsu
Championships Rules



1. GENERAL PROVISIONS

1.1. The following Combat Ju-Jutsu Sport Championships Rules (hereafter "Rules") define the main principles of organizing and conducting Sport Championships for Combat Ju-Jutsu held around the world. These Rules are created in accordance with the Combat Ju-Jutsu International Federation (CJJIF) rules and regulations.

1.2. These Rules apply to all disciplines included in the Combat Ju-Jutsu Sport Championships.

1.3. Abbreviation used in the Rules:
CJJIF or "Federation" - Combat Ju-Jutsu International Federation.

1.4. Combat Ju-Jutsu Sport Championships are held in accordance with the provisions of conducting relevant Combat Ju-Jutsu Championships and are approved by the organizers.

1.5. All registered competitors must comply with all mentioned here Rules as well as with CJJIF Rules.

1.6. Combat Ju-Jutsu Championships are held with the purpose of:
a) Developing and popularizing Combat Ju-Jutsu around the World;
b) Electing the best Combat Ju-Jutsu athletes around the World, across continents, and at the national championships level;
c) Improving sports skills and performing accordingly to the standards of the unified sports classifications;
d) Identifying candidates for club teams, regional teams, and national teams;
e) Setting new records in Combat Ju-Jutsu disciplines;
f) Improving refereeing methods and practices of Combat Ju-Jutsu Championships;
g) Exchanging experiences, knowledge and information.

2. PROGRAM AND NATURE OF THE COMPETITIONS

2.1. Categories and types of events

2.1.1. Competition Categories
Competitions are held in the following three areas:
1) Full-contact
2) Close contact
3) Self-defense

2.1.2. Competitors may participate in:
1) Individual Completions;
2) Team Competitions;
3) Or Mixed Competitions.

The nature of the competition is determined by the Regulations in each individual case.
In the individual competition solely the individual results are considered and places are determined in each weight category.
Within the scope of team competitions, teams compete against each other, and places are determined as a result.
Within the scope of mixed competitions, a participant's individual results are determined, and the team places are determined based on the results of the individual participants in accordance with the Regulations.

2.1.3. Types and methods to conduct competitions

Participants compete in one group (in a type where participants are not divided into subgroups) or, by the means of draw, competitors are divided into several subgroups (method where participants are divided into subgroups). In the latter case additional rules must be defined to describe the way by which the winner progress to the next level of competitions and the loser is eliminated. Thus, competitions are divided into preliminary and finals.

Competitions may be held using:
o The Olympic System (to the first loss);
o The Round System (all participants compete with each other);
o The System of Elimination by 2 losses;
o The Round System with division into subgroups.

Where there are large number of competitors in one weight category it is permitted to divide everyone into 2 subgroups in such a way that the strongest competitors are assigned to the different sub-groups by the means of draw. When divided into two subgroups semi-finals and finals are held to determine individual places. From each subgroup 2 competitors that took first and second place compete in semi-finals, and the party that won first place in one subgroup compete with the party that won second place in another subgroup. The winners of the semi-finals compete for the first and second place in the finals, and lost parties compete for the 3rd place. In the described competition system, participants meet each other using round system and in the final stage Olympic system. Subgroup competition results are considered to identify participants in the finals. Competitors that are not included in the semi-finals or finals are eliminated. Competing participants (teams) are determined by the means of the draw and selected system for competition. The system for preliminary and finals are selected by the means of the draw (if not specified in the Regulations).

2.2. The Competition Organization.

2.2.1. The Combat Ju-Justsu competitions are held based on the Regulations.

2.2.2. The Regulations must be sent to all the invited participants as well information must be posted on the Federation's website no later than one month before the event.

2.2.3. Regulations of the competition should include the following sections:
a) The goals and objectives of the event;
b) The time and location of the event;
c) The organization and management of the event;
d) Participants;
e) The nature of the event (Individual, Team or mixed competitions);
f) The Program of the Championship;
g) Safety and preparation of the place for the event;
h) The rules to determine and award winners;
i) The terms of financing the Championship and participants financing;
j) The procedure and timeline for submitting applications for participation in the event;
k) Other conditions that ensure the quality of the event.

2.2.4. Regulations of the Competition should not contradict this Competition Rules. It is prohibited to modify Regulations less than three days before the beginning of the Championship.

3. COMPETITORS

3.1. Age Categories of the Competitor
Competitors are divided into the following age groups:

1. Full Contact:
" Juniors 12-15 years;
" Cadets 16-17 years;
" Adults 18-36 years of age;
" Veterans over 36 years.

2. Close Contact:
" Youth 8-11 years;
" Juniors 12-15 years;
" Cadets 16-17 years;
" Adults 18-36 years of age;
" Veterans over 36 years.

3. Self-Defense:
" Juniors 14-15 years;
" Cadets 16-17 years;
" Adults 18-36 years of age;
" Veterans over 36 years.
Age of the participants is determined by the number of full years on the first day of the Competition. If approved by the coaches, the main judge of the competitions (or his deputy), and with the consent of parents (or guardian), participants from the younger divisions can compete in the next more senior division (the same allowed for the youth weight categories). In some groups (if decided by the judges) male and female can compete together.

3.2. Admission of Competitors
Competitor's admission rules, their sports membership, qualification and age, as well as the list of required for submission to the Credentials Committee documents, determined by the Regulations.
Organizations must apply for participation following specified process. Applications must be signed and certified by the head of organization, coach and doctor confirming adequate readiness of participants.
Deadline for preliminary applications specified in the Regulations. The final application for participation in the competitions must be submitted to the Credentials Committee by the team representative before weighting.
Credentials Committee consist of the representative of the hosting organization, The Head Judge or his deputy, chief secretary and committee members, who verify that participants applications comply with the Regulations requirements and approve admission to the competitions. In case of the dispute regarding the admission of the participant, representative of the hosting organization is responsible for the final decision.
Organizers of the competition, as well as hosting organization and its employees and representatives do not carry any medical or legal responsibility for injuries or accidents that may occur during the competitions, but must ensure the presence of medical staff teams at the time of competitions. All competitors must be insured against accidents and injuries.

3.3. Weight Divisions
Competitors are divided into the following weight categories:

Children's 8-9 years
Children's 10-11 years
Cadets boys/girls 12-13 years
Cadets boys/girls 14-15 years
25 kg 30 kg
40 kg
50 kg / 42 kg
30 kg 35 kg 45 kg 55 kg / 47 kg
35 kg 40 kg 50 kg 60 kg / 53 kg
40 kg 45 kg 55 kg 65 kg / 58 kg
45 kg 50 kg 60 kg 70 kg / 64 kg
Over 45 kg 55 kg 65 kg 75 kg / 70 kg
  Over 55 kg Over 65 kg Over 75 kg / 70 kg
Juniors/ girls 16-17 years
Adult Women
Adults mens

55 kg / 47 kg
50 kg 57 kg
60 kg / 53 kg 56 kg 63 kg
65 kg / 59 kg 62 kg 70 kg
70 kg / 65 kg 68 kg 77 kg

75 kg / 71 kg
74 kg 85 kg
80 kg / 77 kg 80 kg 92 kg
Over 80 kg / 77 kg Over 80 kg Over 92 kg

3.4. Weighing
Weighing of the competitors is intended to match the weight of the competitor to one of the weight divisions. The participant has to compete in the weight division, which was assigned to him/her as a result of the weighing.
Competitors are weighted according to the schedule indicated by the Regulations. The participant, who was late or did not attend the weighting is not allowed to compete.
Participants have the right to check their weight on the weighting equipment used for the official weighting 1 (one) hour prior to the official weighing.
Weighting is completed within 2 hours and is held once at the first day of the competitions or earlier.
If weighing is held on the day of competitions, then is must start 3 hours before the competitions.
Competitors in one weight division must be weighed on the same weight scales.
Weighting is conducted by the team of Judges appointed by the Head Judge and includes the Deputy Head Judge, representative of the competition secretariat, and two judges.
Before weighing all the participants must undergo medical examination competed by doctor assigned for the Competition.
Participants must wear swimming suite for the weighting.
When weighing the participant must present a passport or other official identification document.
All weighting results must be recorded and signed by all members of the judge's team.

3.5. The Rights and Responsibilities of Participants
3.5.1. Responsibilities of participants:

" strictly comply with Competition Rules and Regulations;
" comply with judges demands;
" immediately be on the competition area when called by judges;
" if for some reason participant cannot continue competitions, immediately report this to the judges;
" perform greetings and other rituals adopted by the Competition;
" be respectful and polite to all participants, judges, audience, competition organizer's employees and representatives, and anybody else who help to organize and service Competition;
" nails must be short trimmed and Gi must be clean and tidy.

3.5.2. The Rights of Participants:
" to contact judges through a representative of his team; during the individual competition can contact referee using gestures;
" 1 hour prior to the official weighting, can check his/her weight on the weight scales used for the official weighting;
" receive necessary information about the competitions in the timely manner such as competition schedule, changes in the competition schedule, participants competing the next, results of matches, etc.;
" during every match to use no more than 3 minutes for health care.

3.6. Official Dress code
3.6.1. Competitor's uniform - Gi (traditional costume for training Combat Ju-Jutsu) must be white or blue in color. Jacket sleeves must cover the elbow joint (reach up to mid-forearm of outstretched arm) and be wide enough so that clearance between the sleeve and the arm was at least 5 cm. Jacket must reach mid-thigh. The belt must be wrapped twice around the hips or waist and flat-tied knot the jacket so that jacket flaps are not separated. The ends of tied belt should not hang below the knee. Pants must cover at least two thirds of the shin and be wide enough so that clearance between the pants and the leg and was at least 5 cm.

3.6.2. Competitor that was called first before entering the competition area must wear red belt, and his opponent - white or blue.

3.6.3. Competitors must be barefoot or wear soft shoes (with the permission of the referee).

3.6.4. Participants should not wear anything that can lead to injury, such as rings, necklaces, watches, chains and etc.

3.6.5. Mandatory protective equipment: Groin Guard, special Mitts weighing no less than 8 ounces, gum stile mouth shield (for the Full-Contact competitions), soft cloth style shin-instep guards. Groin Guard should be worn under trousers. Only approved gloves with open fingers to grip can be used and they must not be damaged. Gloves must comply with safety rules for the duration of its use. Gloves are provided by the organizers of the Championship.

3.6.6. Additional protective equipment must be used for the youth, cadets and juniors age categories (for the Full-Contact competitions):
a) youth age 8 to 11 are not participation in the Full-Contact competitions;
b) cadets boys / girls age 12 to 15 - Groin Guard, special Mitts weighing no less than 10 ounces, soft cloth style shin-instep guards, foam dipped Head gear with hard face protection, gum stile mouth shield (optional), soft body protection for girls;
c) juniors boys / girls age 16 to 17 - Groin Guard, special Mitts weighing no less than 10 ounces, soft cloth style shin-instep guards, foam dipped open-faced Head gear with, gum stile mouth shield, soft body protection for girls.

3.6.7. Additional protective equipment that can be used at the request of a participant, if allowed by the Regulations for the competition: gum stile mouth shield, elbow guard, leg protection equipment that protect participants from the possible damage. Leg protection must not contain any hard parts (i.e. plastic, metal, bamboo, etc.).

3.6.8. Before competition protective equipment must be checked and approved by the Center referee or scorekeepers.

3.7. Representatives, coaches and team captains
Mediator between the panel of judges and competitors is a representative (head) of the team. If team has no special representative, coach or team captain perform its duty.
Team representative is responsible for the team members discipline and ensure their timely appearance for the competitions.
Team representative takes part in the draw, attended meetings of the panel of judges if it is held with representatives.
Team representative have the right to submit written protest to the Chief Judge (see. Article Protests).
Team representative, coach and captain of the team is forbidden to interfere with the demands of judges and representatives conducting competitions.
Team representative must be located during the competitions in a place designated for representatives.
Team representative (team coach) cannot act as a judge for the competitions where his team is competing and therefore act as both coach (representative) and the judge.
For misconduct representative can be removed from the team leadership.

3.8. Competition Rituals
Center referee or scorekeepers before entering the competition area must line up on the edge of the area and perform a general bow before taking their place on the competition area. Center referee located in the center of the competition area. Before leaving competition area, the judges come together again and repeat the general bow.
Before the match (competition) after signal from the center referee, competitors perform first bow to each other, then face the table of the Chief Judge and bow to the panel of judges.
After announcement of the score, penalty or warning, competitor who has been addressed should bow towards the center referee.
In case when one of the competitors have to wait for the match to continue (example: in case when his/her partner is getting medical assistance), competitor should proceed to the edge of his side and sit down on his knees with his back facing center of the competition area.
Once competition has been completed and winner is announced, participants must perform a bow and leave competition area.
When entering or leaving competition area, competitors perform the bow.

4. The Panel of Judges

4.1. The Panel of Judges
4.1.1. Composition of the panel of judges is approved by the regional, national or International Federation of Combat Ju-Jutsu.
4.1.2. The panel of judges includes Head Judge, Deputy Head Judge, the Head of the Competing Area, the Head Secretary, Referees, Scorekeepers, Timekeepers, Information Ushers, and Team Judges, etc.
4.1.3. The staff includes commentators, doctors, safety regulator, etc. ..
4.1.4. Competition judges include the Head of the Competing Area, the Referee, two Scorekeepers, Timekeeper, Technical Secretary, and the Information Usher.
4.1.5. The actions of the competitors are evaluated by the neutral third-party judge panel consisting of three judges. Each judge assesses the actions of the competitors independently. Whenever a dispute or complaint occurs, the judges must argument their decisions according to the established rules.
4.1.6. The judge must possess a judge's uniform, a judge's ticket, and the Competition Rules.
4.1.7. The Judges uniform consists of the dark suit, a white-button down, a tie, and sport shoes. The Head Judge can allow the referee and Scorekeepers proceed without a suit jacket and tie, whereas a tie can be replaced by a bowtie. During the summertime dark pants and polo shirts with the Federation and Judge logos are allowed.

4.2. The Head Judge
The Head Judge manages the competition and is responsible before the organizing authority for the compliance with the rules and regulations.
Duties of the Head Justice:
" Ensure the readiness for the competition including facilities, equipment, tools, and the necessary documentation;
" To appoint the judges to weigh the competitors;
" to conduct the draw of participants;
" approve the schedule for the competition;
" allocate judge panels to competition areas
" to hold the judge panel meetings with the teams' representatives before the competition is held.
" Announce the competition schedule and the rotation of judges.
" To organize a Daily Result meeting in order to discuss the competition progress. Alternatively, schedule results meeting according to circumstances.
" Take measures to prevent, and if necessary, correct the judging mistakes;
" In accordance to the rules of the competition, the Head Judge must announce decisions regarding disputes and complains from the teams' representatives.
" To approve the composition of the pairs of finalists and appoint the panel of judges to hold and assess them.
" To evaluate each judge in the panel according to a five-point scale system.
" To provide a report within a specified time frame to the organizing authority

4.2.1. The Rights of the Head Justice:
" To cancel the competition whenever the venue, equipment or inventory do not meet the requirements outlined in the Rules.
" Interrupt or stop the match or competition if the conditions become unfavourable or prevent the normal course of the competition.
" To make changes to the schedule or program of the competition.
" To change the function certain judges perform during the competition.
" To remove judges who cannot adequately perform their duties or have otherwise committed gross mistakes or misconduct all of which should be noted in the report.
" To warn (or remove) team representatives, coaches, or team captains who exhibit rudeness or enter an unfounded argument with judges.
" To delay the announcement of technical performance or the match outcome whenever the judges are in dispute as well as whenever the Head Judge disagrees with the panel's decision until a final decision can be made.
" To restrict access of the participants who do not meet age, qualification, or equipment requirements outlined in the Rules and Regulations of the competition.

The Head Judge does not have a right to change or alter the competition Regulations nor can they remove or change the judges during a match.
Competitors, judges, team representatives, and coaches have to abide by the Head Judge's decisions.
The functions of the Head Judge can be transferred to one of the Deputy Chief Judges or Heads of the Competing Area when the Head Judge needs to transfer his duties.

4.3. The Head Secretary
The Head Secretary manages the secretariat and competition.
The Head Secretary:
- Is part of the panel of judges during weighing.
- Partakes in the competition draw
- Develops the competition program and scheduling.
- Supervises the formatting of competition reports.
- Prepares the orders and decisions of the Head Judge.
- Presents the competition results to the Head Judge for approval and the development of the final report.
- With the permission of the Head Judge, provides information to representatives, commentators, and reporters.
- Before the start of the competition, ensures that all participants of the day are presents and meet the Rules requirements.
- Introduces participants to the Program and schedule of the competition.
- Lets the participants know their order of entering the competition area.
- Notifies the Head Judge regarding no-shows and disqualifications.
- A Deputy Head Secretary may be appointed when necessary.

4.4. The Head of the Competing Area
The Head of the Competing Area is located behind the panel of judges whenever a match is on and manages the work of the judges in a given panel.
The Head of the Competing Area:
- With the permission of the Head Judge sets the judges in the panel.
- Calls participants to the competing area, introduces participants, and declares the results of the match.
- Makes note of referee warnings.
- Whenever necessary can perform the duties of both the Head of the Competing Area and a Scorekeeper.
- Whenever the duties of the Head of the Competing Area and a Scorekeeper are combined that person holds the authority to evaluate the actions of the contestants, and with a majority judge ruling, announces the results of the fight.
- Whenever the trio of judges are in contradiction has the authority to hold the fight and announce the final decision following further discussion regarding the contradictory situation.

4.5. Referee
4.5.1. While at the Competing Area, directs the course of the fight, evaluates the actions of the contestants, and ensures that the Rules are followed.
4.5.2. The Referee directs the fight either in English, Japanese, or a national majority language.
4.5.3. The Referee:
4.5.3.1. Takes part is the introduction of the contestants.
4.5.3.2. Prior to the commencement of the fight, ensures the contestants meet all the necessary equipment standards.
4.5.3.3. Prior to the commencement of the fight, the Referee gives out the command "Take your Places" for the contestants to enter the Competing Area.
4.5.3.4. Right before the commencement of the fight and at its conclusion, commands "Bow" ("Ray") for the contestants to take the bow.
4.5.3.5. Commands "Fight" ("Hajime") to commence the fight or to resume the fight following a brake or a hold.
4.5.3.6. Holds or stops the fight by commanding "Stop" ("Yame")
4.5.4. A fight is put on hold in the following situations:
4.5.4.1. If the contestants find themselves outside of the Competing Area
4.5.4.2. If the contestants are not active enough and do not appear to attempt any real technical actions.
4.5.4.3. If one of the contestants needs medical assistance. In this case a gesture "Stop the Time" is required.
4.5.4.4. If any irregularities are found in the uniform or equipment of a contestant.
4.5.4.5. If a participant broke the Rules or is attempting a banned move that requires a warning.
4.5.4.6. Whenever the timer runs out of time dedicated to a specific fight.
4.5.4.7. Whenever the Head of the Competing Area requires to do so.
4.5.4.8. Whenever a Scorekeeper requires and if the Referee agrees.
4.5.4.9. If a contestant asks to put the fight on hold, and the Referee agrees.
4.5.4.10. Whenever the Referee need a consult, in situations not prescribed by the Rules.
4.5.4.11. When a contestant yields during a hold or a choking move.
4.5.4.12. When a contestant is knocked out.
4.5.4.13. Whenever a clear dominance of one of the contestants is evident.
4.5.4.14. If a decision is made to remove a contestant or disqualify them.
4.5.4.15. Whenever the results of the fight are being announced, the Referee stand in the middle of the Competing Area and points to the winner with an upward arm gesture.
4.5.5. If during the fight one of the contestants is found outside of the Competing Area, the Referee holds the fight and orders the contestants to return to the middle of the Competing Area, commands "Exit" ("Dsohai") followed by a warning to the participant in question.
4.5.6. When a contestant executed a banned move while in defense, the Referee does not stop the fight, rather requires the contestant in question to cease the execution of the move in question and makes a verbal warning.

4.5.7. If one of the parties as a result of strike, throw or other technical actions was unable to continue the fight for some time, the referee must stop the match and start loudly and clearly by-second countdown, alternately straighten fingers lifted up his right hand. The referee should carry count from one to five, carefully watching the state party:
before counting, the referee shall send the party attacked, in its original location in the center of the site and start the countdown;
if the party managed to recover to the "four", the referee gives the command continue the fight. Upon receipt of the second knockdown, the referee gives the opponent a victory;
if the party did not have time to recover to the "five" referee announces the victory of his rival.
4.5.8. Whenever one of the participants leaves the Competing Area to seek medical attention, the Referee must send the second contestant to the default position in the centre of the mat, seated on their knees with their back facing the centre.

4.6. Scorekeepers
The number of Scorekeepers ranges between 2 and 4 people.
Scorekeepers are situated at the corners of the Competing Area. Whenever necessary, the Scorekeeper must move around the edge of the Competing Area in order to come closer to the contestants, better observe the fight as well as in order to help the referee hold/stop the fight to prevent injuries to contestants.
Scorekeepers help the contestants get the equipment ready to be checked by the Referee or to get the equipment in order during a fight.
Whenever a Scorekeeper observes an active technical move or violation, they have to proceed to hold or stop the fight and signal the referee , - - , - 45 .
A Scorekeeper has the authority to warn a contestant(s) or to remove them from the fight.
During the situations where a Scorekeeper believes the fight should be put on hold, they should perform a specific gesture to gain the attention of the Referee and point to certain actions of participants.
Whenever the results of the fight are being determined, a Scorekeeper points towards the athlete they believe had won the fight. Whenever the judges cannot come up with a definite result, a Scorekeeper takes part in the discussion with the panel of judges, expressing their opinion regarding the fight in question.

4.7. The Timekeeper
4.7.1. The timekeeper is located behind the Head of the Competing Area's table. A Timekeeper is responsible for the fight timer and signals when the fight is over.
4.7.2. The Timekeeper uses the stopwatch to record and tardiness on behalf of the contestants following the first bell and announces the time when the first and consequitve 30 seconds are up.
4.7.3. The Timekeeper stops the time whenever the Referee signals "Stop the Time," and resumes the stopwatch whenever the Referee commands "Fight" ("Hajime").

4.8. Technical Secretary, Information Usher, Commentator.
4.8.1. The Technical Secretary (Secretary) is located behind the Head of the Competing Area and following the end of the fight records the judges' protocols, and the fight information.
4.8.2. A contestant's removal from the fight following a violation of the Rules is recorded in the protocol using the "X" mark. Whenever a contestant is removed from the fight a mark "X" is used and a remark "trauma" or "violation of Rules."
4.8.3. Whenever a contestant is no-show they are removed/disqualified from the competition. Next to their last name a remark is made, namely "no-show" or "med," in situations where a doctor removed a participant. Any other remarks in the protocol are forbidden.
4.8.4. The Commentator announces the program and order of the competition, presents the contestants of a given fight, announces their sports qualifications, explains certain aspects of the Rules, and announces the results of any given fight with the permission of the Head Judge.
4.8.5. Depending on of the nature of the technical equipment, it is possible to combine the duties of a Timekeeper and an Information Usher or a Secretary.
4.8.6. When a Commentator is not present, with the permission of the Head Judge, the respective Heads of the Competing Area may represent the panel of judges, announce the fighters, evaluate the moves during a fight, and announce the results following its completion.

4.9. The Competition Doctor.
4.9.1. The Competition Doctor (hereafter Doctor) is part of the panel of judges as a Deputy Head Judge for medical issues.
4.9.2. The Doctor is part of the Arena Supervisory Committee.
4.9.3. The Doctor ensures the correctness of the forms, and clears the participants to partake in the competition.
4.9.4. The Doctor is present during weighing of the participants, and conducts medical clearances (medical examination etc.)
4.9.5. The Doctor ensures the sanitary requirements are met in the areas where the competition takes place.
4.9.6. Conducts medical evaluation and supervises the contestants during the competition.
4.9.7. Provides medical assistance at the competing area, holds the decision-making power regarding whether the fight can continue, and informs the head judge of their decision (providing the Head Judge with a medical note).
4.9.8. Following the completion of the competition presents a report on medical and sanitary conditions of the competition and marks any instances of illness and injuries.
4.10. The commandant of competitions is responsible for the timely preparation and decoration of places of competition, safety and maintenance of participants and spectators, radio installation space, maintaining order during the competition, and provides all the necessary measures as directed by the Chief Justice.
The commandant of competitions is responsible for the preparation and suitability for the use of special equipment and equipment for the competition.

4.11. Gestures judges.
P - referee, B - linesman, P - head area
number Gesture R B AP Description gestures
1 Introduction of participants X Standing face to the judges table and symmetrically with respect to the participants. In presenting the user extends his hand toward direct.
2 "Participants in places" X Straight arms with open palm down pointing to places in the center of the site intended for the fight.
3 Greet bow ( "Ray") X Indicates the participants and then, bending arms at the elbows, directs fingers together (palms facing downward, forearms parallel to the floor) and announces: "Fight" ( "Ray").
4 Stops or interrupts the match ( "Yame") X Raises hand at the person, palm forward, fingers straight up, declaring: "Stop" ( "Yame").

5 Going landmark site X X Depicting the index finger in the air two perpendicular lines that pretend landmark site announces "Dzogay" or "Exit."
6 Warning and disqualification X Became a member of their seats, turning toward Karan, index finger shows the sequence:
1. towards his feet and announces "Shido" or "first warning";
2. towards the middle of the trunk and declares "Chui" or "second warning";
3. towards the head and announced, "Hansoku Make" or "Discualification" then pointing in the direction landmark site with the requirement to leave it.
7 Stop time X Apply hand palm of one hand on the finger of the other hand placed in front of chest open palm fingers up.
8 Announcement of the winner X Putting both parties to their place when announcing the winner, to lift their breasts in the direction of the head most winning shine thereto hand.
9 If the basic or extra time winner is not revealed X Arms crossed hands straight below your hands to yourself.

10 Signals side judges the referee active technical action or policy violations X In the case when the linesman saw active technical action or policy violations that have lead to stop the fight, he should give a signal to the referee the match by lifting his hand up the hill, in assessing waza-ari - hand aside when assessing yucca - hand beneath 45 degrees.
11 The decision of the judges X X X Raise your hand up towards the participant judge preference.

All gestures should be displayed for about 3 seconds. First showing an action, and appropriate evaluation, observation or warning.

5. Competition Equipment.

5.1. The Competing Area.
5.1.1. Combat Ju-Jutsu competitions can be held on a wrestling mats or carpet sized no less than 8x8 meters and no more than 10x10 meters.
5.1.2. The Competing Arena is separated into two areas: The Competing Area and the Safety Area.
5.1.3. The Competing Area is separated from the Safety Area with a colored (usually red), one-meter wide stripe around the area. The colored stripe stipe around the area is called the zone of danger.
5.1.4. The Safety Area should be at least one meter wide.

5.2. The Competition Inventory.
5.2.1. A sound signal (usually a gong) can be played on any sound system but has to be loud enough.
5.2.2. The scales for weighing have to be accurate.
5.2.3. For the information of the participants and their representatives and information table has to be present. The size and materials used for this table have to be communicated to the Secretary.
5.2.4. Every Competing Area has to have enough belts (red, white and blue) and open-finger gloves.

5.3. The Competition Requirements.
5.3.1. The Competing Area must be lit from above using reflective or scattered light fixtures. The Natural light coefficient must be at least 1:6.
5.3.2. Whenever the competition is held indoors, the temperature between 15 and 25 degrees Celsius must be maintained. The ventilation system must exchange the volume of air threefold per hour.
5.3.3. Whenever the competition is held outdoors the outside temperature must be between 15 and 25 degrees Celsius, and the Competing Area must be protected from direct sunlight.


6. Rules for Adjudication

6.1. Content match
You perform throws, pain and chokes, punches and kicks, punches simulation and other attacking and defensive actions in certain positions of participants.
1. Provisions participants:
1). Standing - position of the athlete and where it touches the pad just feet (standing on feet);
2). Parter - position of the athlete and where it touches the ground is any part of the body except the foot.

6.1.1. Throws:
A throw is considered the participant's action, as a result of the opponent loses balance and falls on the mat, on his back, on his side or on his stomach, with subsequent fixation and imitation of finishing. Throws are divided into amplitude throws with a separation of two legs and low throws:
- An amplitude throw with a separation of two legs from the mat is - when one of the participants transfers his opponent from a standing position to a ground position with a technical action, as a result of two legs getfrom the ground to the the air and the opponent falls on his back or side. If the opponent falls on the stomach, the throw is counted during the subsequent fixation of the opponent in the position on the stomach for three seconds and a contactless imitation of finishing from above into the spine;
- A low throwing is considered to be a throw in which one of the participants transfers the other from a standing position to a ground position, without tearing up of two legs, as a result of the opponent falls on his back, side or stomach, with subsequent fixation and contactless imitation of finishing in the spine.
A throw is also considered an action in which the defended participant seizes the initiative and throws it himself, changing the nature or direction of the attacker's fall.

6.1.2. Pain and chokes.
Pain is considered to be taking delight enemy hands or feet, which allows for: bending (lever) or rotation in the joint (node), oppression of tendons or muscles (oppression) and forcing the enemy to plead defeated.
Choke considered mechanical compression of the respiratory and circulatory system by tightening as a result of which the adversary sends a signal of surrender or begins to lose consciousness.

6.1.3. blows and kicks imitation.
Attempts carried arms and legs (including knees) as approved for their application space. Evaluated only accurate accented beats that caused balance in extra time or inability to continue to fight for more than 3 seconds.
Simulated impact is assessed only if it was performed accurately with wide amplitude and transfer body weight to hit the mat clearly (with full fixation enemy) in the unprotected surface, at least three times. If the enemy had closed, imitation is not valid. Imitation punch assessed only if the attacking party is in a stable standing or kneeling, and his opponent - in the prone position. Imitation kicking runs out - standingfoot strike in surface area at the head of the enemy.

6.2. The Commencement and End of the Fight.
6.2.1. Prior to the fight commencement the contestants stand on the edges of the competing area
6.2.2. A contestant that is called first (the one with the red belt) stands to the right of the Referee while his opponent (while or blue belt) to the left of the Referee. Upon entering or leaving the Competing Area, the contestants must bow.
6.2.3. Prior to the commencement of the fight, following the Referee's command, the participants take their places in the center of the Competing Area and bow to the Referee and to each other following the "Bow" ("Ray") command.
6.2.4. The fight is over following the command of the Referee.
6.2.5. Following the end of the fight, the participants take the same positions in the Competing area as they did prior to the commencement of the fight and wait for the results announcement. After the winner had been announced, they bow to the Referee and to each other and leave the Competing Area.
6.2.6. A throw or a hit performed at the same time as the end fight signal is considered for evaluation.

6.3. The Course and Duration of the Fight.
6.3.1. The duration of the fight is determined according to the Regulations of the competition within the following parameters:
6.3.1.1. For adult and junior tournaments: between 2 and 6 minutes. For adults, the main fight times range between 2 and 3 minutes. Additional time is considered until the first active technical move. The additional time should not exceed 3 minutes of fight time. Whenever a clear victor is not evident within the duration of main or additional time, the decision is made based on the judge panel decision (majority vote). The Head Judge can take part in the vote when deemed necessary.
6.3.1.2. For juniors the fight time ranges between 2 and 4 minutes. The time begins with the Referee's command "Fight" ("Hajime"). Break times accompanied by the Referee's gesture "Stop the Fight" does not count towards the main time of the fight.
6.3.2. During the fight, participants cannot leave the Competing Area without the consent of the Referee. A participant may, if necessary, leave the Competing Area to get their uniform (equipment) in order.

6.4. The Number of Fights.
6.4.1. If a competition lasts one day, the number of fights for adults may not exceed eight (8).
6.4.2. If the competition lasts for longer than one day, the number of fights for adults may not exceed five (5).
6.4.3. For juniors, the competition may last no longer than one day, and the number of fight may not exceed six (6).
6.4.4. Rest time between fights must be at least 20 minutes.

6.5. The Results and Evaluation of the Fight
6.5.1. A result of the fight may include a victory of one participant and a defeat of the other, or the defeat of both participants.
6.5.2. A victory may be:
6.5.2.1. Clean (during the main or additional time)
6.5.2.2. For warnings (warnings/faults for prohibited actions or for leaving the competition area)
6.5.2.3. According to the decision of the judges.

6.6. The Full Victory
Full victory (Ippon) awarded:
for performing painful or suffocating reception, knockout, knockdown again;
in cases of obvious advantages of a participant;
when removed from the match or disqualification of opponent;
if you can not continue the match (rejection, absence, removal physician representative)
contactless simulation blow to the head or spine in full control of the enemy on the ground if the opponent is not able to protect themselves from the blow inflicted.
Choke counted if one of the participants, during the suffocation it, sends a signal of surrender or signs of losing consciousness.
Pain reception count in the event that one of the participants in the capture arms or legs in pain reception signals of surrender or referee sets strict performance of pain, with a further performance possible injury which athlete stops the fight and to signal surrender. The signal is fed to surrender twice pat hand, foot or body on the ground game. Any participant cry, take pain or Choke regarded as a signal of surrender. The referee may stop the fight itself if members or young children and further continue the fight can lead to injury.
Knockout counted if one of the parties as a result of the resulting kick, throw or other technical actions are not able to continue the fight for 5 seconds.
A second knockdown count in the event that one of the participants received as a result of strike, throw or other technical steps again unable to continue the fight for 3 seconds.
The obvious advantage - if during the fight one of the participants demonstrated a loss of desire to continue to fight or attack conducted unilaterally without a response from the opponent more than 5 seconds, stop the fight and his opponent is awarded a victory in a clear advantage.
Imitation strikes - if during the fight one of the participants in a position orchestra recorded the other party, who as a result of fixing is not able to protect vital organs and change in body position, and makes triple clear imitation of blows to the head or spine (or close to the head or spine a mat) hands, elbows or knees. Such imitation is rated as a clear win, beating the spine or knees and elbows to the head - leads to disqualification beating. Imitation is not measured - if the other party is actively fixing legs or hands, torso or limbs by beating and center of gravity by beating fixing does not impact on the protected party. If the attacker's center of gravity moved to the head of the opponent and creates a locking effect on their opponents, causing the fixation legs or arms attack does not lead to active protective actions of the defending - imitation estimated finishing moves.
Removal of the match disqualification or enemy - comes after warnings by three times for illegal actions or goes beyond the area. After a prohibited act that results in injury rival. Participants are allowed to knock the opponent off-site impact or throws, leaving the opponent punished by a warning output. Knocking is not considered pushing opponents off-site or both hands out in mutual admiration.

6.7. Winning the first active action
After the primary and secondary time given for the first time is active.
Active action is:
Strike that caused loss of balance;
amplitude throw back, a distance of two feet from the mat enemy;
throw stall with subsequent fixation opponent on his back more than 3 seconds when recorded more than 50% of the ridge;
One Way - attack lasted more than 3 seconds and more than 5 beautiful stripes responses that lead to loss of balance and ability to defend the enemy;
ousting rival hit or throw off-site;
contactless simulation blow to the head or spine in full control of the enemy on the ground if the opponent is not able to protect against impact;
disqualification for going beyond that area or any prohibited technical action

6.8. Winning, according to judges decision
If the winner has not been determined after the expiration of the main and additional time, then the judges will determine the winner objectively: a) by the number of active technical actions in the main time of the match, or if the number of active actions in the main time was equal to the last completed technical action; b) according to the general impression of the match, taking into account the general activity of the participants in the match, their physical preparation, the quality of the attacking and defensive actions. Active technical actions in the main time of the match, which determine its outcome and are recorded by the judges, are considered:
- amplitude throws with a separation of two legs,
- punches that knocked down the opponent, and
- warning an opponent for passive combat.
The winner is identified after consultation and calculation of active technical actions in the main time of the fight or by the refereeing panel (referees and side judges), if there is no activity, by the method of simultaneous raising of a hand towards the athlete whom he defeated in the opinion of each of the judges. In some cases, by its decision, the chief judge of the competition may take part in the voting. If the votes are equal, the vote of the head judge shall be considered predominant.

6.9. Removal, disqualification
The participant is removed from the match Chief Justice decision awarding his opponent with a clean victory:
If a participant at the conclusion of the doctor can not continue to fight with the disease or injury he received during a fight;
for failing on the carpet for more than 2 minutes. after the first call;
for no readiness to fight (an absence of equipment, costumes) for 2 minutes. after the first call;
after receiving two warnings if necessary, declare it a third warning if the referee trio's only my opinion or the opinion of the majority is supported by three main judges;
for gross and unethical behavior against the opponent, participants, judges and spectators for refusing to perform a ritual event, congratulate your opponent or perform it correctly;
for holding prohibited admission, in which the opponent was injured and the conclusion of the doctor is unable to participate in the competition;
not an option for a duel;
deceit judges.
If both fighters admit violations of rules and subject to disqualification, both those that are considered lost.
6.10. Failure to Fight.
Combating evasion is:
going beyond the landmark area in the fight standing (if two feet were off-site) or lying (if the center of gravity shifted landmark for the area);
intentional access to a doctor for the purpose of rest to recover;
use only captures protection, no real attempt to attack;
deliberate "delay time" - bringing in a mess outfit or costume party, costume or amended long gear etc.
Participants removed from the match for failure to fight in the finals, lose their medals.

6.11. Duel in the border area and beyond
Regulation "off-site" is that:
standing in a duel one of the participants replaced two sites abroad feet;
lying in a duel one of the participants was abroad all over the site.
During the fight the "off-site" determined by the referee, and when discussing controversial issues - the majority of three judges.
If the participants were in the "off-site", they referee team returned to the middle area and restore the match in the rack. No member of the team, the referee shall stop the fight near the border area.
Any technical action started in the "off-site" not assessed. Shooting, which began at the site, evaluated and if it ends with "off-site".
Keeping dangerous positions, painful and chokes started at the site are allowed to spend as long as one participant touches any part of your body working area of the site.

6.12. Prohibited methods and actions
The competition is prohibited:
throw down the opponent on the head;
Throw delight his head with both hands (without arms or capture suit opponent attacked);
opponent intentionally clamping mouth and nose, preventing breathing;
scratching, biting, pinching;
prohynaty back or twist his neck, the spine of the opponent;
elbows and knees pressed to his throat or whiskey opponent;
capture, press or abut hands, feet in the groin, and in the face of the enemy lines between the eyebrows and mouth;
do capture fingers, hair, ears;
conduct "lever" knee, leg perehynayuchy not in its natural bending plane;
carry pain and chokes jerk;
winding end of the belt or jacket skirt any part of the body of the opponent;
deliberately crowl away out area or push the opponent with both hands;
apply any blows to the groin, spine, neck, parietal surface of the head, the joints against their natural bending front kick below the knee and footsteps;
perform kicks and punches fingers, palm, palm edge, open glove, head to face;
strike the knee and elbow to the head;
strike kicked out "standing" opponent is in the "fight lying down";
or go crawl under fighting area;
Under category prohibited, lying on his back to raise his opponents, and beat his body on the mat.
If the judges are not prohibited taking notice of one of the participants, the victim is permitted to signal a voice or gesture. Filing a false alarm is considered as illegal and punishable signal reception or "surrender".
Also prohibited are the following:
capture the edge or coverage area;
deliberately bring their suit in the mess, removal or ejection of any part of equipment, racking belt and amended suit without referees;
participants talk to each other.

6.13. Notes and warnings
Depending on the degree of referees announced as guilty sequentially: first comment (oral) or just the first warning, second warning and disqualification.
The referee has the right to party "oral remarks" for actions that could lead to violations of these rules.
Oral comments nowhere is fixed and does not affect the outcome of the match.
Warning - announced the participants for significant violation of the Rules or repeated violation after receiving "oral remarks".
Breaking the rules for which the participant may be made warning or it may be removed from one match or competition are:
delay on the ground;
all kinds of combat evasion (including these Rules) and other prohibited actions;
misconduct;
talk on the court;
going out the tatami;
tips, followed by unethical behavior of representative, coach or other members of his team, located near the site;
for unprepared to fight or delay more than 30 seconds. after the first call participant declared comments more than 1 min. - Prevention, more than 2 minutes. - disqualification;
If the participant captured on pain, Choke or detention sites abroad crawled, he immediately declared a yellow card for going beyond intentional landmark site - first, second warning or removal from the match.

6.14. Announcement of results of the fight
Announcement of results in the fight by knockout victory, painful or suffocating reception because of apparent advantages declared this: in this game won by the fighter with the red (white or blue) belt (name and team winners).
Upon removal, suspension, refusal or failure to appear results match opponent is declared as follows: pre-term in this match won by a fighter with the red (white or blue) belt (name and team winners).
With the victory in the opinion of the judges, victory in this game according to the judges took the soldier with the red (white or blue) belt (name and team winners).

6.15. Protests
The protest may be filed in connection with flagrant violation of the Rules or the presence of an extraordinary situation in writing.
The procedure for filing a protest:
protest filed Meet Referee representative (coach, captain) command;
in protest at one of the official languages is stated reason for its occurrence and must indicate the section and paragraph hereof that was breached;
protest filed by the result of the fight and after the fight before the end of the circle in this weight class;
protest extraordinary situation (violation of the Regulations, weighing procedure and draw participants, preparation of couples misinformation emanating from officials, etc.) served immediately after its occurrence, so that the jury was able to decide quickly with minimal damage for the progress and results of the competition;
when filing the protest included a sum of money equal to double the value of the contribution of one athlete for participation in these competitions.
Consideration of protest:
in case the protest he considered chief justice involving judges and persons who may have committed violations of the Rules, which was the cause of the protest, and interested parties (without the right to participate in the discussion of protest);
decision on the submitted protests must be made on the day of their presentation: the outcome of the fight in the individual competition - before the next round of matches in team meetings - before the next match;
in other cases - in terms that make it possible to correct errors with minimal damage to the course of events;
if the Chief Justice when considering the protest deems it necessary, the possible review of the video;
Chief judge makes the final decision about which informs the parties concerned in writing.
If the protest meet previously included the amount of money returned.
Rough insistence on the opinion of the representative team or athlete is evaluated as an image of the entire panel of judges and lead (in exceptional cases) before removing the athlete or the whole team from the competition.

7. The rules of refereeing th section of the Full-contact

7.1. Content match
1 are allowed to perform all these rules are not prohibited throws, pain and chokes, punches and kicks to the head, torso and feet, as allowed within these rules, imitation kicks and other attacking and defensive actions in certain positions of participants.
2. Prohibited Actions under these Rules.
3. Equipment:
Competitors ekipiruyutsya under these Rules (GI, zahisni 8 ounce gloves, groin bandage, protective bandage bald, soft protective helmet according to age).

7.2. The beginning and end of the match
Before the match participants after their call, get up on the edges of the site.
At the command of the referee:
participants come to the center platform and stand apart at a distance of two meters;
participant called first (the red zone), it is the right of the referee and his opponent (white or blue belt) - left;
before the match referee team members perform as described above, the ritual of competition;
fight begins and ends with the referee team.
After the match participants occupy the same space at the site, as before the fight to declare the winner. After the announcement of the winner participants perform bow to each other, then the referee and out of court.

7.3. Features of matches and refereeing for youths age 12-15 years.
Events for the age group 12-15 years (boys / girls) held similar events in the adult age group, starting from a standing position. Features Lists of equipment described above (st..6 Chapter III).

7.3.1. Allowed actions:
permitted shock equipment and machinery struggle, including throws and fighting on the ground permitted to perform the technical steps. Allowed to carry out any technical actions aimed at changing the position of the opponent in order to conduct operations evaluated.

7.3.2. The estimated effects:
1). Grade "Ippon" (a clear win - the battle ends early):
unwillingness or inability to continue to fight opponents;
knock as a result of impact or roll (5 seconds without recovery);
pain or Choke opponent to surrender;
Reevaluation "waza-ari" for one of the athletes.
2). Grade "waza-ari" (half wins):
knockdown of impact or roll (3 seconds without recovery);
Shock-sided series for 3-4 seconds;
amplitude throw distance from the mat 2 feet on the back or side;
imitation finishing moves his hands on the mat near the head of an opponent with his complete inability to commit and protective actions.
3). Activity. Activity index can serve as a score - "Yucca".
"Yucca" provides for a clear blow to the head that caused a distinct change in head position, any throw distance of the 1st leg or throw stall locked or continuation of action.
If the athlete has earned a rating of "waza-ari" in most of the time, the battle is won by a margin of "waza-ari". If both athletes failed to make estimates "waza-ari" in regular time, extra time is given. In the absence evaluated technical actions that assess "waza-ari" or "ippon" or with equality assessments to determine the winner estimated activity participants.
Mutual shock series strikes in any part of the body except the head or throw stall, in which the opponent is moved to a dominant position - not evaluated. If the athlete is no match, no core, no extra time is not earned any assessment or for technical action or activity on or with equal ratings, the result of the match is determined by the decision of the judging panel.
The main bout time of 2 minutes, extra time of 2 minutes.
Extra time goes to the first active technical action evaluated according to the rules of the competition for the adult age.

7.3.3. Additional technical prohibited action E imitation finishing moves knee to the head and spine.
When evaluating technical actions, in addition to evaluation "Ippon"Bout stops.

7.3.4. Actions judging panel at the fixing evaluations.
Fixation making each guest judge judging panel on the mat with their gestures. Accounting is a judge at the table, leading protocol "Teybl-referee". Actions "Teybl-referee" controlled by the chief judge of the competition. Assessment Protocol entered into if the gesture made at least the second of the 3 judges on the mat. During the battle, if the action is not scored, the judges show - 2-3 shrestni movements of hands with open palms, which means "action is not appreciated." In the case of mutual attacks judges show "masen-Tory". Any technical action executed athletes should not be left unattended judges! If the award "waza-ari" - the judge throw out a hand with an open palm with the corresponding color bandage parallel to the floor. "Ippon" - arm straight up. Activity "Yucca" - hand down at 45 degrees.

8. The rules of refereeing the section of the Close-contact

8.1. Content match

8.1.1. Permitted actions:
You perform throws, chokes and pain, elbows, knees and feet in the trunk and thighs, imitation kicks and other attacking and defensive actions in certain positions of participants. Attempts performed elbows and legs (including knees) in their application allowed to do (torso and thigh) just thrilled. Evaluated only accurate accented beats that caused balance in extra time or inability to continue to fight for more than 3 seconds.
Simulated impact is assessed only if it was performed accurately with wide amplitude and transfer body weight to hit the mat (carpet), clear (with full fixation opponent in a dominant position) in the unprotected surface, at least three times. If the enemy had closed, imitation is not valid.

8.1.2. Prohibited actions:
In addition to the above (Ch. VI Art. 12) prohibited acts are also prohibited any kicks to the head and hands of the game.

8.1.3. Equipment:
Competitors ekipiruyutsya under this Regulation as part of Guy, groin bandage.

8.1.3.1. The beginning and end of the match
Before the match participants after their call, get up on the edges of platform and team Referee:
suitable for middle ground and stand up to each other at a distance of two meters;
participant called first (the red zone), it is the right of the referee and his opponent (white or blue belt) - left;
before the fight perform as described above (Chapter III, p. 8), the ritual of competition;
take mutual delight Ki opponent's right hand on the lapel, left hand sleeve. The provisions of the hull must be direct;
fight begins and ends with the referee team.
After the match participants occupy the same space at the site, as before the fight to declare the winner. After the announcement of the winner participants perform bow to each other, then the referee and out of court.
Upon termination of capture location and participants at a distance of more than 1 meter, the referee stops the fight and the fighters returned to its original position.

8.1.3.2. Features of matches and refereeing for different age groups (youth 8-11 years old)
Racing for this age group are held in standing and ground. Fights start from a standing position facing each other.
1. Permitted actions:
You fight in a standing position and stalls allowed to perform the technical steps. Allowed to carry out any technical actions aimed at changing the position of the opponent in order to conduct operations evaluated.
2. Assessments of action:
1) Grade "waza-ari":

The amplitude throw, a distance of two feet from the mat an opponent on his back or side; access to pain or Choke. Two evaluation "waza-ari" for one athlete assess "Ippon" (pure victory), in this case the fight ends early. If the athlete has earned a rating of "waza-ari" battle is won by a margin of "waza-ari". If both athletes were able to make the assessment "waza-ari" in regular time, extra time is added. In the absence evaluated technical actions that are rated "waza-ari" or with equality assessments to determine the winner estimated activity participants.
2) Activity:
Activity index can serve as a score - yucca, yucca given for any throw dumping margin of one foot on the mat, keeping the opponent in the supine position from the top of the head, lower body side of the body for 10 seconds. In one battle retention is measured only twice. If the athlete is no match, no core, no extra time is not earned any assessment or for technical action or by the activity, the result of the match is determined by the decision of three judges.
3. Prohibited technical actions:
In addition to all of prohibited technical actions described in these rules for adult age also prohibited - any strikes any part of the body, chokes two hands and two feet, rapid implementation of painful or suffocating receptions (for compliance with these rules follows the judging panel obliged to record only clear access to pain or Choke, without waiting for delivery of the enemy). Boy stops - at a fixed evaluation of technical actions in violation of the rules of one of the participants, with no change in the position for 10 seconds.
The main bout time of 2 minutes, extra time 1 minute.
8.1.3.3. Features of matches and refereeing for different age groups (Youth 12-15 years)
Racing for this age group held similar events in the adult age group, starting from a standing position thrilled. Features Lists of equipment described above.
1. Permitted actions:
You wrestling and striking technique (kicks, knees and elbows in the trunk and hip opponent in a standing position)), including throws and fighting on the ground permitted to perform the technical steps. Allowed to carry out any technical actions aimed at changing the position of the opponent in order to conduct operations evaluated.
2. Assessments of action:
a) Grade "Ippon" (pure victory):
unwillingness or inability to continue to fight opponents;
knock as a result of impact or roll (5 seconds without recovery);
pain or Choke opponent to surrender;
Reevaluation waza-ari with one assesses athletes 'Ippon' (pure victory) - fight ends early.
b) Grade "waza-ari" (half wins):
knockdown of impact or roll (3 seconds without recovery);
Shock-sided series for 3-4 seconds and more than 5 strokes;
amplitude throw distance from the mat 2 feet on the back or side;
imitation finishing moves his hands on the mat near the head of an opponent with his complete inability to commit and protective actions.
c) Activity:
Activity index can serve as evaluation - "Yucca" which is given for a clear shot into the case, which led to a clear loss of equilibrium opponent, any throw distance of the 1st leg or throw stall locked or continuation of action.
If the athlete has earned a rating of "waza-ari" in most of the time, the battle is won by a margin of "waza-ari". If both athletes failed to make estimates "waza-ari" in regular time, extra time is given. In the absence evaluated technical actions that assess "waza-ari" or "ippon" or with equality assessments to determine the winner estimated activity participants.
Mutual Impact Series stall or roll, in which the opponent is moved to a dominant position - not evaluated. If the athlete is no match, no core, no extra time is not earned any assessment or for technical action or activity on or with equal ratings, the result of the match is determined by the decision of three judges.
3. Prohibited technical actions similar rules for adult age additionally prohibited imitation finishing moves knee to the head and spine.
When evaluating technical actions, in addition to evaluation "ippon" fighting stops.
The main bout time of 2 minutes, extra time of 2 minutes.
Extra time goes to the first active technical action evaluated according to the rules of the competition for the adult age.
4. Actions judges at a fixed estimate.
Fixation making each guest judge judging panel on the mat with their gestures. Accounting is a judge at the table, leading protocol "Teybl-referee". Actions "Teybl-referee" controlled by the chief judge of the competition. Assessment Protocol entered into if the gesture made at least the second of the 3 judges on the mat. During the battle, if the action is not scored, the judges show - 2-3 shrestno movements of hands with open palms to her, which means "action is not appreciated." In the case of mutual attacks judges show "masen-Tory". Any technical action executed athletes should not be left unattended judges! If the award "waza-ari" - the judge throw out a hand with an open palm with the corresponding color bandage parallel to the floor. "Ippon" - arm straight up. Activity "Yucca" - hand down at 45 degrees.

9. The rules of refereeing in the Self-Defense section

9.1. Systems and methods competitions
In the laneedenni competitionparticipants act in a common group. In "Self-defense" weight categories are not provided. The order of the participants is determined by lot and selected system and the way the competition.

9.2. The composition of the panel of judges
Statements Lists judges judging panel consisting of: head area, the referee, two linesman, timekeeper, technical secretary and informer and the trio of judges evaluated the action participants.
Referee trio of judges evaluates the actions of the participants and the scores are in the speech. Referee trio of judges must be neutral and represent different commands. Each of the three judges decides on the evaluation of actions of their own and parsing protests and controversy must argue their actions in accordance with these Rules.
The referee, while on-site, directs the course of the speech, control the tempo of attacks and actions assistants, assistants gives commands to attack and changing nature of attacks, ensures that the match was held in strict accordance with these Rules.

9.3. Competitors and assistants in the Self-defense
A competitor - a competitor, conducts performance reflects attacks and demonstrates the technique of action is evaluated judge;
Assistants - perform different actions in attacking the referee teams, consisting of four people from different teams.

9.4. The content of speeches
In conducting competitions in the self-protection assistants are allowed to perform attack simulations knife, stick, hobbies and throws, punches and kicks. The athlete serving must neutralize attacks rivals any of the following actions allowed: push, wedging, kick, throw, taking pain - and must stay within the allotted time for the next attack 2.5-3 seconds.
9.4.1. Provisions participants.
The athlete is in the middle of the mat measuring 6x6 meters. Four assistants are in the corners of the mat and the referee signal turns attacking athlete after 2.5-3 seconds. (The same for all participants). Two more assistants are close to the mat in preparation to replace the assistant that was damaged or improperly performs his duties.
9.4.2. Attacks.
Uses 4 types of attacks 1 min. or 45sec. for each type, depending on type of age group members:
" attack simulator knife;
" Attack with a stick;
" attack strikes the hands and feet;
" Attack delight.
Each attack must be neutralized. The concept neutralize attacks include:
withdrawal from the line of attack (attack should not fall into the athlete);
output attacker off balance jerk, push, throw or strike;
selection of weapons when attacking with a knife and a stick or counterattack strikes, throws, painful methods when attacking strokes and grips.
Allowed a single attack without departure from its neutralization. Re-care punished by penalty points.

9.5. The beginning and end of the speech
1. Prior to the speech assistants after their call, get up in the corners area athlete acting - in the area;
2. When entering the site, and based on the site, participants must complete a bow;
3. Before the participants on the team, the referee take place in the center and the corners of the platform and the command "Fight" ( "Ray") shall bow to the referee and then to each other;
4. Speech ends referee team.

9.6. The course and duration performance
Time for each type of attack is 45-60 seconds. or 15-20 attacks each kind of tact 2.5-3 seconds. (60-80 attacks just 4 min. Of net time).
The attack carried out in a rising rate of one attacking movement without technology transfer when dealing with weapons and capture the changes.
Speech starts referee team.
Assistant referees watching the gestures and attack only for his team every 2.5-3 seconds.
Team referees considered a gesture aimed at an assistant, who owns act following the attack. Assistant attack randomly. Attacks must be realistic and be aimed at the athlete or pass through the place where he should be. Assistants who negligently perform their roles to be replaced when changing the type of attack. All are two possible replacements. Assistant has the right to limit the power of its attack in the final phase, when seeing that the athlete acting not see it and attacks directed at vital organs, in order to avoid damage to the athlete. In this case, the attack must reach the goal, but the restraint force supplied. If an athlete failed to get rid of capture, the command is "Stop", the attack stops and recovering the referee team.

9.7. The result and performance evaluation
Assessed primarily practical technique performed by sportsmena.Triyka action athlete judges evaluates the presence of penalty points by deducting penalty points from 100 points that each athlete is at the start of the performance. Each judge is counting on three penalty points separately. After the speech trio of judges submit their findings Chief Justice that summarizes points from each judge athlete remaining after deduction of penalty points, determines the overall result of each athlete.

Penalty points are awarded for:
" double passive care - 2 points;
" loss of balance and rhythm - 1 point;
" no withdrawal from the line of attack - 1 point;
" no withdrawal from equilibrium assistant attacker - 1 point;
" lack of taking weapons or counter - 1 point;
" blow pass the knife into the body, head or neck cut - 25 points;
" space strike knife cut limbs or trunk and limbs - 15 points;
" pass stick blow to the head - 10 points;
" space stick strike into the body or limbs - 5 points;
" pass punches or kicks - 5 points;
" untimely release from seizure - 5 points;+9/
" going beyond the area - 5 points.
If the amount of penalty points exceed 100 points - an athlete is disqualified.

9.7.1. Prohibited methods and actions
The competition section Self-defense in addition to the main provisions prohibited:
use counter strike without departing from the line of attack;
strike in full contact;
execute throws and painful methods of applying damage assistants;
Assistant should not imitate the action of receiving or throw;
attack should not continue after command "Stop".
Assistants who constantly use serial technique or technology and the shift of attack regularly attack too hard to be replaced at the next change of character attacks.

9.8. Announcement of results presentation
Announcement of the results of performances occurs after the performances of all participants, Calculating penalty points each participant and the distribution of participants in each field of 3 judges. Standings of participants in the final table is the sum of the seats by all judges.

9.9. Features of matches and refereeing for different age categories of participants.
1. Youths 14-15 years:
For this age group, the following features:
Rhythm attacks 3.5-4 secondsNot more than 12 attacks in every form of attack and no more than 30-40 seconds for each type of attack.
Outfit members
A helmet with the protection of the front part, soft protection shin, groin protection, cap, assistants for defense allowed soft body.
2. Juniors 16-17 years old and veterans over 36 years:
For these age groups, the following features:
Rhythm attacks 3.5 seconds. No more than 15 attacks in every form of attack and no more than 45 seconds. for each type of attack.
Outfit members
A helmet with an open front part Mild shin protection, protection groin cap for protection assistants allowed soft body.

Full - Contact over 90 kg / Danila Rybakov vs Arsen Tlisov

 

 

 

 

 

 

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